AI Insights · Timothy · July 2022
Top 5 iOS City Building Games in Malta: Q2 2022 Performance
Explore the performance trends of the top 5 iOS city building games in Malta during Q2 2022, including revenue and download metrics.
During the second quarter of 2022, the top city-building games on iOS in Malta showed varied performance trends in terms of weekly revenue and downloads. Here’s a closer look at how these games fared:
SimCity BuildIt from Electronic Arts saw its weekly revenue fluctuate throughout the quarter, peaking at around $140 in the first week of April and dropping to $20 by the end of June. Weekly downloads for the game experienced a notable increase mid-quarter, reaching a high of 19 downloads in the second week of May and mid-June.
The Simpsons™: Tapped Out, also by Electronic Arts, maintained a relatively stable revenue stream, with a peak of $86 in the last week of April. However, its weekly downloads remained low, with occasional small spikes such as 7 downloads in the third week of April and 4 downloads in the third week of June.
Megapolis: City Building Sim from Social Quantum experienced a steady decline in weekly revenue, starting at $51 at the end of March and ending at $15 by the end of June. The game's weekly downloads were minimal, peaking at 6 downloads in the first week of June.
Family Guy The Quest for Stuff by Jam City, Inc. showed a downward trend in weekly revenue, beginning at $55 in late March and falling to $13 by the end of June. Weekly downloads for the game were almost negligible, with only a couple of instances of 1 or 2 downloads throughout the quarter.
Sid Meier's Civilization® VI from Aspyr Media, Inc. had a relatively stable revenue pattern, with minor fluctuations between $46 and $8. The game’s downloads were consistently low, with occasional downloads of 1 to 4 units per week.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's website.